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FPS POC (Unreal/AWS)
Unreal Multiplayer Gameplay Demo
AWS Console
AWS monitoring tool data flow
This is an academic research project where I am building the multiplayer game on top of AWS infrastructure.
Project Accomplishments:
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Researched different AWS services and choose best suited for the use case.
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Implemented game mechanics for a multiplayer games (C++ and blueprints) starting from the FPS template.
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Built Unreal Engine, AWS C++ SDK from source & hosted basic version of Game on AWS GameLift
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Implemented a tool to monitor the Gamelift performance with AWS SNS, Cloudfront, Lambda, and S3.
Credits:
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The starting FPS code for the project is taken from Tom Looman's FPS Template
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UE4 Client SDK by Yeti Tech
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