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StormBreaker
StormBreaker Editor Demo
Skybox
StormBreaker is a game engine I am working on for trying out and implement new concepts. The main focus of the engine currently is implementing a graphics engine and adding support for the editor to make scene changes easier.
Currently, it has Following implementations in place,
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Engine systems -
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Renderer & Mesh-Material System
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Editor support with ImGui
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Events System
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Shader support
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Debug Systems (Logger, Memory leak detections)
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Helper tools/Scripts (Premake, System setup scripts)
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Editor support & easy mechanics to add new editor functionality with layered system
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Data-Oriented ECS (in works)
On the Graphics side, currently, following are the few effects already implemented in the engine.
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Lighting/Normal Mapping
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Skybox
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PBR (in works)
Github : source
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