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Ongoing Quests

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Part of the team trying to build an interconnected, multiplayer experience on top of UGC tool Core. Building gameplay systems in the Unreal engine and assisting designers & artists in creating cool content. 

Completed Quest

I was part of the Alexa Game Control team, which is working on enabling Amazon Alexa's powers for game developers and gamers. 

Check out this Dead Island 2 trailer to learn more about it. 

Home: Projects

Personal/Educational Projects

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The Falcon Project

C++ / OpenGL Game Engine

A cross platform game engine for racing themed RTS game.

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TimeMasters

C++ / DirectX11

A Game engine to support FPS game, using Dx11 for graphics

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Infiltrator D

Unity / AI programming

A stealth genre game with a drone as a protagonist

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StormBreaker

C++ / OpenGL Game Engine

A game engine with Editor support with ImGUI

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BrightLights

Unity / AWS

2D platformer for Accessibility research

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Asteroids 3D on PS4

C++/ PS4 platform

Asteroids on PS4 Console to demo Data oriented programming

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FPS Demo With AWS

Unreal 4 / AWS

A prototype for multi-player FPS hosted on AWS GameLift

Misc Demos

  • JSON Parser   :

    A C++ API to read and fetch values from JSON files efficiently.

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  • Poker AI  :

    Implemented the logic for poker AI. The logic was based on the math discussed on the link. In addition to the source, added bluffing logic for surprise elements.

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Misc Demos

Misc Demos

  • JSON Parser   :

    A C++ API to read and fetch values from JSON files efficiently.

​

​

  • Poker AI  :

    Implemented the logic for poker AI. The logic was based on the math discussed on the link. In addition to the source, added bluffing logic for surprise elements.

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About me

About me

Hello, I am an experienced Software Engineer with a demonstrated history of working in the computer software industry. I recently graduated from the Rochester Institute of Technology with a Masters degree in Game Design and Development program.

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I love to code, and my main interests in the gaming domain are Engine development, Graphics programming, and tools programming. I also have experience with Game AI. I am interested in solving convoluted problems in the game tech, enabling designers to deliver the experience they want players to feel.

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Apart from academic interests, of course, I spend my free time playing different video games & working out. Also, I love to play and watch football and I am a die-hard #Madridista.

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©2018 by SHANTANU JAMBLE. 

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